Let's analyze these two aspects separately. The thing is, that once again saving is not worth touching and reloading, because it may happen like this, that the save game stalled at the moment, where on boot you just die with no chance, and in the description anything will be written, death from SCP-427 to MTF (who didn't even come lol). There are two types of respawn (If of course you have chosen coop): Saving and Menu. SCP-1123: In fact, I have to take it to scrap somewhere, so I'll tell you right here – useless, either kills on the spot. You can find it by the melody(SCP-012) either lizards (between containers). Severed hand: so the item you need in one place, but useful topics, which saves time. We pump through the clock(SCP-917) на Very Fine.įirst aid kit: maybe what, better to have in stock, if you are wrapped up. S-Nav Ultimate: important thing, because it helps not to get lost. I bet on Fine, and we get the medallion(SCP-427) (Then I will explain why you need it). SCP-500-01: useless thing, but important for crafting in hours. SCP-1499: Wedge wedge knocks out, helps to get rid of grandfather, that is, send it to hell. SCP-860: Alternative opportunity to get out of the complex, very important. SCP-714: Very useful item, debuffs (temporarily) from the doctor, and also removes the debuff from the GG after saving (read below section).
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